![]() Ideally we would have loved to be able to announce this before Heart of The Swarm launched, but setting something up something like this with so many different partners is actually quite complicated. The big surprise with StarCraft II is how big SC2 eSports has grown outside of Korea. We did actually setup a global StarCraft League in Korea called by the same name: GSL. We've always viewed South Korea as the epicenter of eSports. We didn't know how big StarCraft II was going to be in the West. Why set up this system of events now instead of before? So I think this approach is actually much better because now we're having partners actually running the league. Even though we worked with our existing partners, it didn't really leverage the cool stuff that they were already doing. It actually turned to a parallel storyline that just added a whole other set of events to follow. #720p starcraft ii seriesI think we took a first attempt at this last year with the World Championship Series which was awesome, but it didn't really do what we had hoped, which is to be the single storyline around StarCraft eSports. Well number one, we wanted to leverage all the great stuff our eSports partners were already doing. When you guys were deciding to make a change, what were your considerations going into this? What were the first problems you were looking to solve? We think the time is right to level-up StarCraft II as an eSport. I think it really falls to us, to Blizzard, we're really the only company in position to work with everybody, to help create a single storyline in the ecosystem. It's very hard to follow, to really know what the relative importance of winning various things are. There are scheduling conflicts that make players have to make difficult decisions where sometimes you don't get people playing in the tournaments they think they should be playing in. I think we just look at the whole ecosystem and recognize that it could be a whole lot easier to understand. What is the goal in creating this new system for the World Championship Series? Mike Morhaime In a new interview with GameSpot, the industry veteran detailed the new system for the World Championship Series, how StarCraft II's growth outside of Korea has been surprising, and more. Blizzard cofounder Mike Morhaime believes that the time is right to level-up StarCraft II as an eSport. ![]()
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